Thanks to this, the structure of the joints and folds was visible even to the naked eye, and the small molten parts (simulating, for example, the connection of two parts of armor to each other), looked like a scattered monster. When tank models were developed, no one thought about using any camouflage in the future, let alone what the technical parameters would be for their creation. In addition, our first attempts to use camouflage technology immediately caused a problem - joint folds and texture connections. So it is clear that with such limitations, it is not possible to do so much. The result is 6 to 17 textures with a size of 128x128 px * n (n = number of nations). The only technically competent solution is the texture structure (a texture that is processed in such a way that it does not create visible joints during cloning - folds and joints of textures on top of each other, which allows its use when texturing sufficiently large areas). This is why it's not possible to do it as easily as players suggest. which is approximately one and a half to two tens of GB increase to the total volume of data at the game client). However, the disadvantage is that this means a significant increase in the volume of data at the client and as a result will increase the free space requirements on the hard disk (approximately 500 tanks multiplied by dozens of camouflage size 2048x2048 px. From a technical point of view, this is the simplest. For the seam joints, colors, shape, and individual points to correspond to historical prototypes, you must individually create a whole set of camouflage for each tank separately. It is unrealistic for us to create a "skin" method used by players (in photoshop with a basic diffusion structure). sdcard/Android/data//files/Data/Sfxĭevice \ data \ data \ of a black and white texture of a tank Object 704 – Port of sight DAGGER c iOS + lamp glare for Adreno – Six different scopes of ang12123 for Mali – Claws instead of hands on the loading screen List of all the mods that are available in this ModPack. In order to set mods, you need to download the launcher on the link below, start it, check out the appropriate mods and specify the path where the game. ModPack very comfortable set with a special installer Today, the release of new ModPack which included more than 20 mods.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |